资讯
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Developers of games using the Unity Engine will have to pay a fee for each install from January. This decision has angered developers across the industry, forcing ...
For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of Unity, which is currently scheduled for 2024. "We should have spoken ...
Unity is truly living up to its name, as following the announcement the company will be charging a new fee based on how many times a game was installed, developers have banded together to express ...
It's been over a month now since Unity partially backtracked on its controversial proposed "pay per install" fee structure, a trust-destroying saga that seems to have contributed to the retirement of ...
The popular game engine Unity announced an extremely controversial change earlier this week to its payment structure that universally has game developers fuming and horrified. "It's just a betrayal," ...
Unity Technologies, developer of the cross-platform game engine Unity, today announced a policy that will sting developers with a fee based on truly wild things like how many times a game has been ...
UPDATE 9/22: After some serious backlash, the company says the Unity Personal plan will still be free and games built on it won't be subject to runtime fees. For those on Unity Pro and Unity ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
The recently promised "changes" to Unity's controversial new per-install fee plan for developers could include hard limits based on a company's total revenue and developer self-reporting of ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果