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Less than a month after the launch of ReSharper and Rider 2025.2, JetBrains is rolling out the first set of bug fix updates ...
The framework favors simplicity and doesn't try to "abstract away" Unity workflows bringing first-class support for combining ECS with classic Unity component system. There are several ways to add ...
A Unity C# wrapper for the Google Gemini API. Contribute to Uralstech/UGemini development by creating an account on GitHub.
Unreal Engine has a reputation for being somewhat overwhelming due to its steep learning curve. Unity is generally considered ...
Unity is a professional and multi-platform gaming engine. It has become very popular in recent years. It has audio, video, graphics, lighting effects, and physical effects that can simulate the ...
Unity 6.2 brings Unity AI (integrated generative AI tools and Mesh LOD) but users must verify asset legality before ...
In video analysis, collection and labeling of data can be time and resource-consuming. To solve the scarcity of data problems, synthetic data augmentation is a promising solution. In this paper, we ...
使用C#+Unity实现Boids算法什么是Boids算法 Boids 算法是一种模拟群体行为(如鸟群、鱼群)的算法,由Craig Reynolds在1986年提出。 它通过三个简单的规则实现了复杂的群体行为:分离(避免碰撞)、对齐(匹配方向)和凝聚(向群体中心靠拢)。
Learn how to unlock GPT-5 in VS Code using GitHub Copilot Pro. Here are the steps and how to bypass usage limits using your API key.