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Automatic grasping of unknown objects for multifingered robot hand is a very difficult problem because the location and model of the object are unknown and the possible hand configurations are ...
In this paper, we present a multimodal framework for offline learning of generative models of object deformation under robotic pushing. The model is multimodal in that it is based on integrating force ...
If you import in the wrong order, you can go to Blender's Shading tab, select an object, then assign any missing textures in the shader editor area. If an NGS model uses skin textures, they will ...
A simple add-on for Blender allowing surfaces or selected 2D-objects to be exported as DXF with maintained dimensions. It's not meant for a full-blown DXF exporter but as a simple function to save a ...
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