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Godot v4.5.beta6 - macOS Sequoia (15.6.1) - Multi-window, 2 monitors - Metal (Mobile) - integrated Apple M3 Max (Apple9) - Apple M3 Max (14 threads) - 36.00 GiB memory Even with a custom image set in ...
Another problem that might be related to this is that my ColorPicker 'pick screen color' also doesn't work. It always shows the black color on the floating color preview. But sometimes when I move the ...