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In a post on BlueSky, Schrier noted that while it wasn't mentioned in the big report, "one of the reasons that Team Cherry had such an enjoyable time making Silksong is that it's 2D.
Since its reveal over four years ago, the hype train for Replaced has continued to gather speed. Now, as we get to see even more of this super-slick side-scroller, Igor Gritsay, co-founder of Sad ...
In this article, the Lightweight Java Gaming Library (LWJGL) is used to develop and implement a lightweight 2D gaming engine with an emphasis on GPU optimization. Sprite rendering, scene management, ...
So says Stalker 2's roadmap for Q3 and Q4 2025, released yesterday. Right now, Stalker 2 uses Unreal Engine 5.1, but top of GSC's list of bulletpoints for the year to come is "Engine update to ...
Whenever Nintendo returns to the 2D platformer for the Switch 2, they need not forget about Super Mario Bros. Wonder.
The new game from Final Fantasy maker Square Enix seemed like a harmless, simple adventure utilizing the HD-2D style refined by Octopath Traveler and remakes for classic RPG series like Dragon Quest.
Square Enix is celebrating a new IP by releasing a demo of its new upcoming game on Nintendo Switch 2 today.
Death Stranding 2 was built using the Decima engine, which Guerrilla Games, the developer of Horizon Zero Dawn, created.
VIVERSE is the only platform to support the most widely used game engines without proprietary tools – making it the premier destination for hosting and discovering 3D content.
World models are a key concept in AI, used to simulate how agents behave in virtual environments and enable immersive, interactive experiences. They’re not only transforming game and media generation, ...