资讯

Unityによる、GPU Particle Systemです。OSX (not DX11)でも、動きます。 RenderTextureに、パーティクルの速度、位置、色情報を格納。 テクスチャは、Shaderにより、アップデートしています。 n*n個のパーティクルをRenderTextureにより制御しています。
In this study, a system of automatic microparticle patterning that could enable the separation, trapping, and translation of single microbeads in liquid suspension using negative dielectrophoresis ...
In order to solve the problem that the controlled system depends on the mathematical model in the cement particle size control, and further to improve the robustness and stability of the controled ...
Niagara UI Renderer | Free Plugin for Unreal Engine Note: UE5 branch was merged into main, UE4 now has a separate branch Niagara UI Plugin adds Niagara Particle System Widget that allows you to render ...
The system uses nanoparticles to encapsulate drugs along with ultrasound to unleash the drugs at their intended destinations.
Early access program provides select customers with NDA-only information from BittWare and AMDCustomers will be among the first to develop and deploy new 3U VPX products for mission-critical ...