This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
#undef org_lwjgl_opengl_EXTTransformFeedback_GL_TRANSFORM_FEEDBACK_BUFFER_EXT #define org_lwjgl_opengl_EXTTransformFeedback_GL_TRANSFORM_FEEDBACK_BUFFER_EXT 35982L # ...
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