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Unity's Q2 FY25 results reveal AI-driven growth, but competition and high valuation raise risks. Click here to find out why I ...
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Creative Bloq on MSNUnreal Engine vs Unity: which is right for you?
Unreal Engine has a reputation for being somewhat overwhelming due to its steep learning curve. Unity is generally considered ...
Whenever Nintendo returns to the 2D platformer for the Switch 2, they need not forget about Super Mario Bros. Wonder.
Razer, founded and run by Min-Liang Tan for two decades, is prepping to release cutting-edge AI tools to help game developers ...
Software is eating the world, and virtually no business is left untouched by it. This secular theme makes SaaS companies ...
Shinobi: Art of Vengeance developer Lizardcube chats with Game Rant about what action-packed experience has to offer at the end of its campaign.
This led to his debut release, Please, Touch The Artwork, a playful narrative-based puzzler set within the paintings of Dutch ...
Stalker 2 developer GSC Game World is overhauling the open world’s loot pool in an upcoming update for the survival game.
Writer-director Hideo Kojima has revealed the two deceased Hollywood legends that he would have enjoyed working with for one of his games.
These games just had to be "good," and they'd be successful. Instead, their developers went ahead and made some of the greatest games of all time.
Maybe the goal of making games faster will take a while to achieve, and might well require a change in thinking. But at least everyone has agreed on a plan.
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