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I have a bunch of hard-coded global 3D arrays of floats. I can loop through an individual 3D array just fine, but I also want to loop through all the 3D arrays. So, I thought of creating a one ...
I’ve worked with a number of 8-bit embedded systems and their C compilers where using clearer expressions (e.g. arrays) produced worse binary code, and using stupid pointer tricks compiled to ...
The previous two posts (part 1 and part 2) have been exploring the fundamentals of using pointers from the basics of declaring a pointer to the more complex notation of manipulating pointers. An ...
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