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Andreas Dürr presents a procedural Forest Generator for Blender, creating photorealistic forests with Geometry Nodes across multiple biomes.
Forest Generator is a tool created by VFX artist Andreas Dürr AKA Cinematic Cookie. It allows the rapid creation of realistic ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Welcome to Knotorious – Master the Ropes Like a Pro! 🧗‍♂️🪢 From friction hitches to tree climbing and must-have gear, this is your go-to spot for all things knots and vertical adventure! Whether you ...
PipeDrawer - Geometry node setup for creating pipe/tube structures ScatterOnPath - Node setup for scattering objects along a path or curve Feel free to contribute additional assets or improvements to ...
Abstract: In this article an algorithm for procedural generation of cave-like tiles is presented. The method uses simplified sketches as input, that can be either provided by the user in the form of ...
House Dokka, which nestles on the rocky slopes above the Norwegian town of Kongsberg, was designed and built by architectural studio Snøhetta in collaboration with client Tor Helge Dokka. An engineer ...
The Python node allows users to process geometry attributes and primitives using Python from within the geometry node system. Because it is executed in the context of the active Blender program, ...
Abstract: We study the connections between sorting and the binary search tree (BST) model, with an aim towards showing that the fields are connected more deeply than is currently appreciated. While ...