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贝恩:2025年全球游戏行业报告:突破边界 制胜未来(英文版)
2025年全球游戏市场在疫情后的整合期后逐步复苏,但增长呈现高度集中化趋势。贝恩数据显示,去年市场规模达约2190亿美元,预计到2028年将以年均4%的速度增长。其中,头部游戏占据主导地位,各平台Top10游戏贡献了该平台活跃游戏总收入的50%-60%,且年轻玩家(2-17岁)是核心驱动力,他们更倾向于选择同龄人中流行的游戏,对社交性、创意元素的重视远超画质。
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