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Silicon Graphics (SGI) and a group of other major players in the computer graphics industry have released the latest specification for the OpenGL application programming interface, OpenGL 1.4. The ...
The biggest multi-platform graphics standard gets an upgrade, adding technology to exploit the latest graphics hardware. And Nokia says it will bring OpenGL 1.4 to mobile phones.
Graphics Cards AMD's FSR 4 open source whoopsie-daisy may be harder to take back than initially thought, thanks to the inclusion of a difficult-to-revoke MIT license Graphics Cards AMD's tiny FSR ...
Among other things, the new 2D/3D graphics specification allows for easier porting between mobile and desktop computing platforms.
At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft's Direct3D ...
The latest version of the OpenGL graphics standard, OpenGL 4.1, has been announced.
The OpenGL Architecture Review Board (ARB) says that adoption of the OpenGL 1.4 specification is proceeding rapidly. The specification was ratified in July by the ARB and has enhancements to the ...
The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of ...
The Khronos Group today announced the release of the OpenGL 4.1 specification, delivering enhancements to the standards that drive high-performance graphics on Mac OS X. Among the features ...
As with previous point releases, any graphics card capable of running OpenGL 4 and 4.1 will be able to run applications that use 4.2.
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to ...
The OpenGL Architecture Review Board (ARB) today announced the availability of the OpenGL 1.4 specification. The new spec sports enhancements to the cross-platform 2D and 3D graphics technology ...
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