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2 Credits This introductory course is designed for non-graphic design majors and focuses on the basic elements of graphic design. Words, pictures, time, and space are all the domain of the graphic ...
Explore the impact of design and what makes a design successfulin an ever-changing society. Learn basic design principles, computer graphics, and waysof thinking and seeing to create memorable, ...
CSE386 - Foundations of Computer Graphics and Games Catalog Description: This course is an introduction to techniques used to create images on the computer. The course covers the algorithms and ...
CSCI 1030 - Introduction to Computer Science: Game Design 3 Credits Introduces the design of computer and video games. Students learn the practical aspects of game implementation using computer game ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
COMP_SCI 396, 496: Advanced Graphics Seminar VIEW ALL COURSE TIMES AND SESSIONS Prerequisites Completion of one or more of these courses, or graduate enrollment: • COMP_SCI 331 Introduction to ...
Introduction to basic concepts of geometric computing, illustrating the importance of this new field for computer graphics, solid modeling, robotics, databases, pattern recognition, and statistical ...
This course is part of a two-part series that explores the emerging new field of Computational Photography. Computational photography combines ideas in computer vision, computer graphics, technical ...
Graphics controllers have been an important part of computer systems almost since their inception and they have steadily progressed from providing limited support for low resolution displays to ...
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