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Roblox is introducing experiences designed for users aged 17 and above, aiming to attract a more mature demographic; previously, it only supported experiences for users aged nine and up. The company ...
Roblox is expanding its age-estimation technology to all users and adopting IARC-standardised ratings for games, providing ...
Roblox said it is rolling out voice chat for those who are 13 and older on its user-generated content platform. The company believes in creating meaningful connections for its players, and so it hopes ...
Only users who've provided a photo ID and a selfie can create or take part in them. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Roblox ...
Roblox is well aware that its young users are getting older, and the company is making every effort to grow up along with them. The platform, once synonymous with younger kids, announced Tuesday that ...
Roblox says it's expanding its use of age-estimation technology and entering a partnership with the IARC to standardize its ...
The new category will cater to Roblox’s fastest-growing category of users: those between 17 and 24 years old. Developers making content for Roblox will now be able to make material that’s geared ...
SAN FRANCISCO — As Dave Baszucki, chief executive of gaming company Roblox, took the stage at a conference hosted by his company Thursday, he reflected on how much had changed for Roblox since its ...
The company, which went public earlier this year, has lessons for other internet outfits aiming to attract younger users even as its own audience gets older. By Kellen Browning SAN FRANCISCO — As Dave ...
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