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When you look at the examples mentioned above, this model clearly seems equally viable for the classroom.
Both of these examples involve gamification: the inclusion of game-like features (points) to increase the odds of a desired outcome (a future purchase).
Speed Camera Lottery This example is a common example of thinking outside of the box in gamification. Volkswagen runs a website called Fun Theory.
Embracing gamification in the classroom will lead to students taking responsibility for their learning while also enjoying their time in class. Here are three examples of gamification I use in my ...
It is one of the key emerging trends in learning, but according to experts the next few years could see gamification move from the periphery to become the cornerstone of our classrooms.
Gamification and Motivation In applying the principles of gamification to the classroom, it is critical to differentiate between game-based and game-informed teaching.
In one representative example, Deloitte Learning Academy used gamification to boost participation in its professional development programs.
Gamification uses gameplay to encourage user engagement. Learn how gamification works and how to find innovative ways to use the process in your business.
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