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John Whitney Sr. was a pioneer of computer animation who built an analog computer/film camera hybrid out of an old World War II anti-aircraft gun sight in the early 1960s.
Powered by breathtaking, pioneering achievements in computer-generated imagery, "Computer Animation Classics" is a sensory-overloading, roller coaster ride into the wildly experimental early years ...
Discover showtimes, read reviews, watch trailers, find streaming options, and see where to watch Selected Early Computer Animations - 1978-1985 (1985). Explore cast details and learn more on ...
Three decades ago, such terms as computer art, virtual reality and computer animation had not yet entered our vocabulary. This was a time for the experimentation and innovation that produced today's ...
Debora Wood, curator of the Block Museum’s exhibition Imaging by Numbers: A Historical View of the Computer Print, will introduce this program of short films that explores the development of ...
Features Computer animation and its constant leaps forward Animation never ceases to evolve, seemingly with every new release. But where did it begin, and will it have unintended effects?
With the rise of nostalgia for 8-bit video games and the “New Aesthetic” celebrating the look of digital technologies, it’s a perfect time to revisit the work of Stan VanDerBeek, a pioneer ...
Here’s my question for the CG historians: what happened to vector animation between 1974 and the early-90s?